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Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Information | Development | FAQ | Modlist | Install Guide | Screenshots | Videos |Reviews Thu Mar 02, 2017 1:22 pm | |
| For a better version of this thread see it on
Forefront FAQ
Q: So what is SPM 5? A: Continuation of SPM 4.4 | Q: What will it bring to the table A: A lot of new things | Q: Mods added to SPM 5 final version? A: Around 500 new mods. |
| ◘Focus will be adding new landmasses and quests◘ *Quests and new ladmasses are in WIP status until further notice* Pack will also focus on
- Immersion (a big chapter )
- Combat
- Adding new game mechanics and features
- Updating some mods
- Fixing some problems if any occur
- Adding hundreds of weather types
- Adding snow effects on surfaces
- Better ENB
- Improving some textures
- New types of flora and more flora
- Some landscape changes
- Making combat more challenging but more rewarding
- Re-introducing smart cast and swift potions
- Re-merging of some mods that have been updated
- Improvement of water condition , water color / visibility
- Improve werewolf mods and content
- Improve some music while also keeping the vanilla music in
- Add more NPCS using horses for traveling and horse patrols
- More type of animals and animal behavioral changes
- Add new types of NPC's like fat people / pregnant women
- Improve guard armors and guard types
- Add more stuff like bathing / wash basins / fishing
- Quality of life improvements like disable eye adaptation (which can cause nausea or be extremely annoying) / the ability to disable bloom with MCM / no radial blur and many others
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*Just because something has the " Done ✓" status on it doesn't mean it's complete and never to be touched again it will still need extensive testing -It's also subjective to change if it needs improvement or it isn't behaving as expected *A lot of stuff mentioned will need merging and merge testing which can take some time (not all merges go according to plan and i like to do everything as much error free as i can) *Quest and new land mass are considered WIP until the pack launch
| Things added as of 02.03.2017
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- Better textures for rich NPC furniture
- Better textures for some misc stuff like the blacksmith workbench,garlic etc
- Transparent meshes for glacier and some ice surfaces
- Changed / replaced textures for Whiterun streets
- You can now craft and research new spells (about 3 mods involved)
- You can now craft wearable mage tomes either at special benches or at you Campfire
- Your character (female only it think) can get fatter or slimmer by doing appropriate things (highly customizable)
- Different races of NPC now how proper weight and height (Orcs will be bulkier,some elfs taller etc) no more same sizes for everyone
- You will see a lot more NPC's using horses and horse patrols through Skyrim
- Campfire and Frostfall were updated, RND was replaced with RND 2 (Realistic Needs and Diseases 2)
- You character can auto-heal (and more) or auto-drink potions when in danger (Highly customizable)
- Re-merged and reinstall a lot of torch related mods
- Lanterns and different shop signs will swing if the area you are in is windy (Basically all of Skyrim) [Yes lanterns from mods also]
- Changed and improved some lanterns textures
- Removed glowing shop signs and signposts and added better versions for them
- Removed the excessive glowing ore veins and added better versions for them
- Grass, flora and trees will swing with the wind
- Added all types of additional music without removing vanilla music (3 mods)
- Added more combat music (lorefriendly)
- Added some more tavern music
- Added a lot of quality of life improvements and fixes
- Added some more armors to keep you and the NPCS warm (Frostfall compatible) + some other lore friendly armors
- Added more stuff for sneaky characters and sneak tools (identity disguise, face scarfs and much more
- Improved Khajiit morphology
- Added bathing mechanics and wash basins
- Improved stars composition and textures
- Merchants and NPC's will sell things that you would logically assume they have to sell
- Apparently there are now Dragonslayers in Skyrim that decided to protect some of the smaller villages from the beasts
- You equipment will degrade with time and needs to me maintained
- NPC's (friendly and enemy) will search body's nearby for potions and weapons should they need them ( you disarm them/hurt them etc)
- Added more unique enchanted equipment to loot table
- You can now add spell effects to weapon swings (melee)
- You can now encounter NPC's that are fat (men) pregnant females and females carrying small babies on their arms.
- Huge overhaul of tree's in Skyrim for all the areas, especially new type of trees in Whiterun area (plains)
- Better conversations between NPC's and dialogue behavioral
- Better combat for enemies and combat styles (they will block, dodge, flank, use more spells, snipe you in daylight and more)
- Water color and visibility will greatly depend on the weather type (Water color is tweaked quite a bit and unique to this pack aka you won't probably find these colors and shades of water in any mod that's currently available)
- It can now snow in any area of Skyrim and mostly all the area will look as it were snowed upon with shaders changing accordingly
- You will experience a GREAT number of weather variety and weather types (snowy,foggy,rainy,clear and everything in between)
- Added a huge number of different enemies and animals with huge number of patches between them to make sure they all work well together.This includes | High Level Enemies | Revenge Of the Enemies | Real Wildlife | Animallica | SkyTEST | OBIS | Skyrim Immersive Creatures | Horses Gone Wild | ASIS | Farm Animals |
- There are probably more things added that i forgot to mention above but we will probably get to them at some point.
- For now no more mods will be added as plugin count stands at 214 and a round of merging is in order
- If anyone is curious about the next mods that will be added/tested next head out to YouTube and see development stream #3
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Last edited by RottenDub on Tue Mar 07, 2017 10:06 am; edited 4 times in total | |
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RottenDub Admin


Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Extended FAQ Thu Mar 02, 2017 2:12 pm | |
| Reserved for extended FAQ
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RottenDub Admin


Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Mod List Thu Mar 02, 2017 2:18 pm | |
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5.0 Early Mod List [WIP] Updated 17.12.2017
Misc Information :mergesBuilt=160pluginsChecked=1381pluginsFixed=191pluginsMerged=964
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RottenDub Admin


Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Install Guide Tue Mar 07, 2017 10:10 am | |
| Reserved for Install Guide
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RottenDub Admin


Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Reviews Tue Mar 07, 2017 10:10 am | |
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Last edited by RottenDub on Tue Mar 07, 2017 11:38 pm; edited 1 time in total | |
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RottenDub Admin


Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Videos Tue Mar 07, 2017 10:11 am | |
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Last edited by RottenDub on Tue Mar 07, 2017 11:39 pm; edited 2 times in total | |
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Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
 | Subject: Screenshots Tue Mar 07, 2017 10:11 am | |
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