Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Fallout 4 Essential Mod Pack V0.1 Thu Nov 12, 2015 5:12 pm
First Mod Pack is here! Features :
•DX11 ENB + Reshade = No more grey everywhere
•Black pipboy = Mmmmm sexy •More ambient and combat music (From Stalker) •More chances of legendary enemies to appear •Cleaner power armor HUD •Re-tex of pre-war money •Re-tex of water textures •Re-tex of desk textures •Re-tex of blood textures •Re-tex of screen blood
◘1 save game with 20h spent on scavenging and building settlements •Just first main quest completed •Decent upgraded armor on char •Decent amount of junk for crafting in storage •Decent amount of food stored in cooler •Decent amount of crops •Decent amount of settlers •4 self-sustaining settlements •Main settlement has walls all around •All settlements grow corn,mutfruits and tomatos (need for adhesive which in turn is used to upgrade your gear) •Balanced level 13 character.
Fallout 4 Fallout 4 Essential Mod Pack V0.1
Install instructions.
Place corresponding files in :
"Put in AppData Local" •C:\Users\YOURUSER\AppData\Local\Fallout4
"Put in Documents folder" •C:\Users\YOURUSER\Documents\My Games\Fallout4
"Put in Game folder" •X:\Fallout 4
•Go to my games>>> fallout4>>> prefs.ini -Go to line sD3DDevice="NVIDIA GeForce GTX 780" -then set sD3DDevice="YOUR GPU" -copy/move and replace the ini. -copy the saved prefs file to fallout4/fallout4 also
Done!Always start game with Fallout4.exe
That's all for now as there's not much mods for F4 ATM. More packs will follow
Last edited by RottenDub on Mon Oct 17, 2016 7:47 am; edited 4 times in total
robosky Look ma no hands
Posts : 40 Join date : 2015-08-22
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Sat Nov 14, 2015 1:32 am
Dude i cant wait until mods start coming out for fallout 4, idk if the engine has good modding capabilities though. Hopefully the engine isn't as bad as skyrims.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Well Sat Nov 14, 2015 5:09 am
It will be moddable but it uses the same engine with DX11 support and 64 bits support.
How do i know this?Remember how in skyrim some animals just shoot up in the sky for no reason?I was chasing a rag-stag deer in F4 and the same thing happened,she just flew up,came back and died of falling damage.
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Sun Nov 15, 2015 6:05 am
whats up buddy, just registered on this forum just to talk on this topic :D
I did read you were going to realease another version of this, any idea when? i want to start a save with the next release you are aiming to put out, do you have any day or something?
Really good job tough, keep it up, its because of people like you that gaming feels good
Ps: or if you could provide me and "off the record" version, so that i could start a save i would be much apreciated
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Sun Nov 15, 2015 10:47 am
Demonsoul wrote:
whats up buddy, just registered on this forum just to talk on this topic :D
I did read you were going to realease another version of this, any idea when? i want to start a save with the next release you are aiming to put out, do you have any day or something?
Really good job tough, keep it up, its because of people like you that gaming feels good
Ps: or if you could provide me and "off the record" version, so that i could start a save i would be much apreciated
Hello and welcome to the forums. I've learned that sadly your settlements cannot go over 15-21 settlers so the main one will have max and the other little ones will have 5-10.
I will continue to improve all settlements and post a save-game here in about 8 hours.
About new releases of other packs,I don't just add more stuff to packs just because they are available,if they are good I'll add them.I also tend to test a lot to make sure no bugs are encountered.
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Sun Nov 15, 2015 11:45 am
Thanks for the welcome
I was actually talking about the save, im waiting for you'rs to start mine :D
So ill chek the topic for updates in 8h ;D
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Sun Nov 15, 2015 5:44 pm
Demonsoul wrote:
Thanks for the welcome
I was actually talking about the save, im waiting for you'rs to start mine :D
So ill chek the topic for updates in 8h ;D
This might take a while longer i'm working on a big marketplace for the main settlement,also found some cool new mods and tools. V.0.2 might just happen in 2 days if you wait a little longer.
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Mon Nov 16, 2015 12:56 am
Darn 2 days :( but yeh ill wait i guess because i dont want to start 2 saves :(
what are the mods?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Fallout 4 Essential Mod Pack V0.1 Mon Nov 16, 2015 1:52 am
Demonsoul wrote:
Darn 2 days :( but yeh ill wait i guess because i dont want to start 2 saves :(
what are the mods?
Maybe i'll finish it by tomorrow night...will see Mods mostly tex-replacements,and some tweaks like darker nights,more blood,etc etc.Also spent about 4h optimizing ini's
Darn 2 days :( but yeh ill wait i guess because i dont want to start 2 saves :(
what are the mods?
Maybe i'll finish it by tomorrow night...will see Mods mostly tex-replacements,and some tweaks like darker nights,more blood,etc etc.Also spent about 4h optimizing ini's
Click to see mods used:
omg how long lol
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: tonight Tue Nov 17, 2015 1:13 pm
Hello and welcome to the forums Johnny.
I will get V0.2 up by tonight(12 hours or so) since people are so antsy to play it. V.0.3 will follow ...
Demonsoul you just want the savegame without the mods?