Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Performance Guide Thu Jun 02, 2016 1:22 pm
We all knew this was needed as not everyone has up to date hardware. Lets get started.
*If you run the pack on a normal HDD defragmenting your drive could lead to faster loading times and better performance *DO NOT defrag SSD's *Cleaning your case of dust can be beneficial to all your games *Air-cans or compressed air will work better than manual cleaning of each fan *Replacing thermal compound on both your CPU and GPU with a high quality one can do Wonders for your overall temps and PC health + the summer is here *If you never replaced thermal paste on your CPU or GPU it is better to take your PC to a shop and let them do it for you.
*This pack will Destroy even the most advanced laptop in terms of performance and it's aimed to be played with a decent PC. *I have specified this many times.Don't try to play it on a laptop, it was not built for them.
◘Dont use the 20+ hours save game it has been used for testing purposes and has some missing .esp's *I strongly recommended that you start a new game and configure the mods yourself
◘For all users :
•Open enblocal.ini and set EnableUnsafeMemoryHacks=false *This is a mistake on my part i was doing some test and forgot to set this back to false
•For people with 4GB VRAM or more run the VRamSizeDX9.exe and set this value in enblocal.ini VideoMemorySizeMb=????
•For people with 3GB of VRAM run VRamSizeDX11.exe and set this value in enblocal.ini VideoMemorySizeMb=????
*ENB host will use both your VRAM and your RAM and can lead to better performance
•For people with 2GB of VRAM or less VideoMemorySizeMb=2048
*People with 2GB of VRAM or less should also open enblocal.ini and set UseDefferedRendering=false will disable some eye-candy(like AO,subsurface scattering etc)and the heavy hitters of ENB giving massive FPS boost and still keep some of the good stuff like Bloom,Adaptation and DOF.
◘For AMD users
•Open enblocal.ini and set
EnableUnsafeMemoryHacks=false VideoMemorySizeMb=???? <<< Exactly how much you GPU RAM is
*I am unable to test tweaks/performance on an AMD card if and advanced AMD card user could shed some light for the rest it would help a lot
Now save and close enblocal.ini and go in-game and test performance but not in towns (especially Whiterun) this will be discussed below in other tweaks.i've listed the safe third party monitoring software that are safe to use in |Knowledge base| if you are lazy these are |Process Lasso|Real Temp|MSI Afterburner|CPU-Z|GPU-Z|SpeedFan|Nvidia Shadowplay is semi-safe use manual mode|
◘Grass density can impact your FPS greatly *i've set it at 70 which is a sweet spot between dense grass and performance. *You can set it at 100 or 125 for increased performance or even disable [Optional Recommended]Verdant 2.2 but i don't recommend it as it will take a lot of the immersion away
◘Biggest FPS hit will be from the ENB. *On my 780GTX will eat approximately 15FPS in some zones and will run at fluid 60 in others *Deleting ENB files altogether is NOT RECOMMENDED *Press LEFT SHIFT+F12 (not RIGHT SHIFT)to disable ENB in-game and see the FPS hit on your system *It should run at constant 60 except in towns *Press LEFT SHIFT+ENTER to tweak some setting in ENB *The settings that are unticked below will impact your performance the most
Spoiler:
*You can tweak whatever you like but i suggest you leave Bloom,Adaptation,Water and Ambient Occlusion on as they are very important to the tweaked ENB and to the look of it. *After you set to your taste don't forget to click SAVE and APPLY *Opening console "`tilde key" after you opened the ENB GUI can help you navigate it with ease
◘Texture tweaking from MO. •Open MO and click config it's the •Set it to what values you think your PC can take
•After you're done just hit the apply button
◘General options for textures : •Shadows res - 4096 for 4gb GPU - 3072 for 3GB GPU - 2048 for 2GB GPU - 1024 or 512 for 1GB GPU •Texture res - Very High for 3GB and up GPU - High for 2GB and up GPU - Medium for 1GB GPU •Water res - 2048 and up for HighEnd PC's *Water multi sample is possible also - 1024 for most PC's
•iMinGrassSize=20/25 or 50 for HighEnd PC's •iMinGrassSize=50 or 75 for MediumEnd PC's •iMinGrassSize=100 or 125 for LowEnd PC's
◘Mods that can be disabled to release some stress of the GPU *some have bigger impact than others and of course they will be lower quality in-game if you disable them *needless to say you should disable them from MO's left pane *These are very safe to enable or disable as they require no .esp even mid-game (except 1)
+[Optional HD Creatures Retexture]Wispmother +[Optional HD Creatures Retexture]Troll +[Optional HD Creatures Retexture]Hagraven +[Optional HD Creatures Retexture]Giant +[Optional HD Creatures Retexture]Falmer +[Optional HD Creatures Retexture]Draugr +[Optional HD Creatures Retexture]Dragon Priest +[Optional HD Textures]aMidianBorn Book of Silence - Weapons +[Optional HD Textures]aMidianBorn Book of Silence - Unique Items +[Optional HD Textures]aMidianBorn Book of Silence - Creatures +[Optional HD Textures]aMidianBorn Book of Silence - Armors +[Optional HD Textures]HQ Shields +[Optional CBBE Body](4K2K HIGH) +[Optional Male Body](4K2K HIGH) +[Optional 4k Clutter]Revamped Assets Skyrim +[Optional Texture]Gildergreen 4K Parallax +[Optional]Court Wizard Robes [2k] +[Optional]Vaermina Robes [2k] +[Optional]Monk Robes [2k] +[Optional]Brown Robes [2k] +[Optional]Grey Robes [2k] +[Optional]Red Robes [2k] +[Optional]Black Robes [2k] +[Optional]Necromancer Robes [2k] +[Replacer]Common Robes <<< has an .esp +[Optional]RUSTIC CLOTHING - 2K
◘ [Weather]Vivid Wonders Lightning •RM• and [Weather]Transparent Snowflakes 2k Vivid Weather *Uses 1k texture for weather condition and can slow some PC's in terms of performance it will mostly affect your GPU •Can be Disabled for ?? FPS boost •What you lose : rain splashes, shooting starts, rainbows, a massive number of weather types,better imagespace, control over brightness and immersion
◘ ASIS can degrade performance if you go crazy with the number of spawns,it affects your CPU *It should be fine the way I've set it up
◘Performance in towns
*As i've mentioned in Pack Features most of the towns have received very fancy upgrades and this can affect performance on some machines both in CPU and GPU department
•New life injected into towns,villages and even on roads in the form of new travelers, patrols,vendors, pilgrims, mercenaries, apothecaries, knights ,citizens, laborers ,cats, dogs, bugs, insects and more •Towns were also overhauled to also give new life to them, you'll see a lot of new vendors with their own stalls, you'll also see a huge variety of new clutter, plants and flower, cloth lines and more, they will now feel like veritable functioning towns.
*I think the most affected town is Whiterun simply because of the numbers of mods affecting it |11 population mods|4 towns overhaul mods|God knows how many textures mods i really forgot| *You can expect 35-60 FPS in Whiterun *You can expect 45-60 in the rest *If your PC can handle them at 30+ FPS i sincerely recommend that you don't remove any of the mods affecting them as it will take a lot of the immersion out of the pack, but i understand that not everyone has the money to invest in PC's and i'll guide you through removing some of these mods,only remove them if you really have to and you get 15-25 FPS in towns.
◘Mods that can affect you GPU in towns :
+[Optional HD Textures]aMidianBorn Book of Silence - Armors +[Replacer]Common Robes <<< has an .esp +[Optional CBBE Body](4K2K HIGH) +[Optional Male Body](4K2K HIGH)
◘Mods that will affect you CPU in towns
+[Population]NPC Travelers Cats and Dogs •RM•
*What you gain -A FPS boost *What you loose -11 mods affecting population, this included a LOT of NPC's,cats and dogs,you'll also see less NPC's travelling the world of Skyrim.
+ETaC Basic •RM• +ETaC Patches +Dawn of Skyrim Collection +[Immersive]Bridges Trees Windhelm •RM•
*What you gain -A FPS boost *What you lose -22 mods -A number of cosmetic and functional part of towns and villages -A number of improved bridges -A number of convenient bridges -A number of fallen trees -A lot of immersion taken out of the towns
◘After adding or removing mods you should always rebuild bashed patch and SkyProc patches they are easily accessible from MO's shortcut bar •First deactivate and remove *Bashed Patch *ASIS Patch Done *WTF Patch Done *Dual Sheath Redux Patch Done •I've created a tutorial on how to do this in |Skyrim Simple tutorials| •Re-do them in the order as above
◘A good idea is to also clean your master files by starting TES5Edit from MO •Here's a tutorial : *Do not check backup plugin's it's not needed. 1.Start MO 2.Start TES5Edit through MO 3.Only select Update.esm 4.Let it load 5.Right click Update.esm and select "apply filter for cleaning" 6.Select "remove identical to master records" 7.Let it finish 8.Select "undelete and disable references" 9.Let it finish. 10.Close TES5Edit
*Do the same thing for Dawnguard.esm, HearthFires.esm and Dragonborn.esm and remember only select 1 .esm at a time,TES5Edit will load anything else the file needs on it's own.
◘Regarding Nvidia CP this is how I've set mine up :
I hope this covers all the performance tweaks for the pack and you find them useful the rest is up to your PC. A friendly warning if you'll try to run this pack on a potato the result will be french fries.
Stutter
◘Explanations
*FPS clamp = Method to reduce or eliminate game stutter. + Upside = No stutter and smooth gameplay - Downside = If your FPS goes down more that the set value the game engine will "slow time" to avoid stutter
*Stutter = A known element in Bethesda game engines.If your hardware (both CPU and GPU) aren't strong or modern enough your image/gameworld will seem to pause for a few seconds, usually in this time the engine will try to load the said assets (textures) or NPC's.Depending on your system this can never happen, once every 10 minutes, once every few seconds.
As you can see where this going this can get SUPER frustrating, hence the FPS clamp.
•FPS limit recommended in antilag.cfg = your average FPS •FPS clamp recommended in iFPSClamp=your average FPS -2 or -5 *If you prefer stutter vs "slow down" remove the line completely *Only use these setting if you experience stutter *If you have a normal HDD remember to defragment it from time to time
◘ Instructions -Open skyrim.ini (found in X:\Skyrim\profiles\RottenDub) -Add this line anywhere in the [General] section
iFPSClamp=45 (eg FPS clamp should be what your average FPS is)
*Note in order for FPS limit to work in antilag.cfg thes lines have to be present in enblocal.ini InitProxyFunctions=true ProxyLibrary=d3d9AL.dll
TL;DR •Performance 1.Reduce ASIS spawns 2.Nvidia 3.Grass density can eat 10-15 FPS 4.ENB can eat 10-15 FPS
Last edited by RottenDub on Fri Nov 04, 2016 12:12 am; edited 4 times in total
kratorsofcows I'm getting the hang of this
Posts : 13 Join date : 2016-05-12
Subject: Re: Performance Guide Thu Jun 02, 2016 9:36 pm
This helped a lot! especially the video memory change. I did crash in riverwood tho. I was standing in the middle and waited for 10 hours. At night vampire dogs attacked the town and I was going to help and crash :(.
Could you possibly do a write up on changing ENBs? I think that's one of the biggest personal preferences people have. I'd like to use natural lighting and atmospherics enb or project enb. How would I go about this?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Thu Jun 02, 2016 9:48 pm
This helped a lot! especially the video memory change. I did crash in riverwood tho. I was standing in the middle and waited for 10 hours. At night vampire dogs attacked the town and I was going to help and crash :(.
Could you possibly do a write up on changing ENBs? I think that's one of the biggest personal preferences people have. I'd like to use natural lighting and atmospherics enb or project enb. How would I go about this?
Strange,never had a crash in 22h of gameplay.Try disabling immersive creatures additional spawn and night spawns.
Sure :
•Start mo and click icon •Give the current preset a name and save it for later in case you want to use it for later or something goes wrong with you next ENB •Only ENB binary supported by the pack is 0.3.0.5 and above •Press the remove button (this will remove all ENB files) •Install your favorite ENB •Open enblocal.ini and set
Subject: Re: Performance Guide Sat Jun 04, 2016 7:29 am
I'm getting decent fps in skyrim general, ranging from 40-50 fps on my R9 290, but my fps seems to tank into the single digits the moment I go near a city. Any idea what could be causing this?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Sat Jun 04, 2016 7:34 am
I'm getting decent fps in skyrim general, ranging from 40-50 fps on my R9 290, but my fps seems to tank into the single digits the moment I go near a city. Any idea what could be causing this?
Near a the city or in a city (in a city is explained above.)
Subject: Re: Performance Guide Sat Jun 04, 2016 4:36 pm
It seems to dip really badly when I'm near a city in certain places, which is really strange. Really only happens if I'm by the city and looking directly at it. Otherwise, the pack runs beautifully.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Sat Jun 04, 2016 9:08 pm
It seems to dip really badly when I'm near a city in certain places, which is really strange. Really only happens if I'm by the city and looking directly at it. Otherwise, the pack runs beautifully.
I know what might be the problems but can't test it right now.
What you can do if you want to play around.
•Save in an inside cell like dungeon! •Exit the game and backup your saves. •Deactivate [Population]NPC Travelers Cats and Dogs •RM• from MO left pane •Load your save and go to the trouble spots and see if you still dip. •Don't save and exit the game •Deactivate Dawn of Skyrim Collection •Load your save and go to the trouble spots and see if you still dip. •Don't save and exit the game •Deactivate [Immersive]Bridges Trees Windhelm •RM• and •Load your save and go to the trouble spots and see if you still dip. •Don't save and exit the game •Deactivate ETaC Patches and ETaC Basic •RM• •Load your save and go to the trouble spots and see if you still dip. •Don't save and exit the game
That's one way to see if any of these are the culprit ...
Posts : 14 Join date : 2016-05-12 Age : 34 Location : Greece
Subject: Re: Performance Guide Fri Jun 10, 2016 12:11 am
Ok so,in 4.0 version I was running very well with all setting as they were no shuttering and etc.Now in 4.1 I have shutters I tried all performance option some make me crash some no. I found the sweet spot. I noticed that if I put threaded ticked in textures I play even better. This along with dropping the shadow to 512,grass set to 90 and all other option as is it plays perfectly! Fps range from 29(in whiterun) - 40 to 59 outside whiterun wherever I have been so far with absolutely no shuttering and no crash for 3 hours yet. :) I have begun my playthrough and enjoy it a lot thanks to you RottenDub! AMD 8350 4.50ghz 780 sli overcloaked, ddr3 1600, ssd
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Tue Jun 14, 2016 10:46 am
Possible fix for bad FPS in Whiterun.
Go in Whiterun and pick all the flowers and plants ☺ and i got better performance.Lurking around the area for some time also helps.
A lot of plants are near the tree, near the priest, near the statue and the lavenders at the waterway!
Subject: Re: Performance Guide Tue Jun 14, 2016 5:18 pm
Hey Rotten
I did as you requested...
I think i picked every single plant and herb around.. I did notice bit less stuttering.. although marginal
I still believe the culprit is the amount of chickens, goats, dogs... and maybe some npcs around
Do you think with 4.2 we can tune down the npc and animals/plants mods? The mod is amazing and I'd hate to give it away... it makes Skyrim feel so lively.. but let's say reduce 50% of the mod effect maybe?
slider9669 Dragon Slayer
Posts : 108 Join date : 2016-06-08 Age : 38 Location : Texas
Subject: Re: Performance Guide Tue Jun 14, 2016 9:37 pm
@Rottendub
Me and friend came across a very interesting performance boost for people with hyperthreading cpus as i own one myself a 2600k. I been trying to talk friend into playing skyrim ( a modded skyrim ) but he dont know nothing bout mods so i told him about ur pack. So he downloaded and i was watching him on screenshare to make sure he did everything right ect ect. So before i get to it, his pc config is a i5 2500k i believe without hyperthreading and gpu is a 780. I run a i72600k and a 980 classified gpu. So he gets everything set up and told him to pick the start that spawns him in whiterun so can test the frames...well to my shock, he had way way better frames than me and 0 stutter....ive always had stutter and just accepted it so was quite confused why his was so much better than mine, outside he was avg 60 easly. Im on skype with him just curseing up a storm like wtf lol.
So i screen share my screen with him and he is like um ya something wrong on ur end. So i installed same gpu driver version, same nvidia settings, same OC on cpu, pretty much copied him and still wasnt no improvment. Where he would get 60 i would be in 20s and never even got close to 60, not even outside, mine was around 40ish to 50. So then i remembered his cpu has no hyper threading so i was like let me turn that off and test. Turned it off and ya..huge improvment, i maintained 60 whole time outside as i ran same path we had been so test was some what accurate. In whiterun my frames were above 40 and almost 60 in most spot, before highest i ever seen was 30ish and stutters was gone.
So in short if u want, u might wanna recommend people with hyper threading cpus to turn it off ( its not hard, 1 click ) and i know some probably wont want to turn off but majority of games dont even use all the cores anyway. As i saw 0 stutter during my test and was just buttery smooth so just felt the need to share info as stuttering is quite a common issue in skyrim but it seems related to hyper threading somehow. Anyways thats the jist of it :p
Tarikko Look ma no hands
Posts : 43 Join date : 2015-08-31
Subject: Re: Performance Guide Tue Jun 14, 2016 10:16 pm
NVM
Still stuttering.. tried disabling hyperthreading :(
slider9669 Dragon Slayer
Posts : 108 Join date : 2016-06-08 Age : 38 Location : Texas
Subject: Re: Performance Guide Tue Jun 14, 2016 10:38 pm
Still stuttering.. tried disabling hyperthreading :(
Ya i wouldnt think it would work for everyone as a number of things could cause the stutter but for me was def a huge improvment, soon as i went out into white run i could tell without even having to look at my fps.
CrazyGreek I'm getting the hang of this
Posts : 14 Join date : 2016-05-12 Age : 34 Location : Greece
Subject: Re: Performance Guide Tue Jun 14, 2016 11:25 pm
I have been meshing around with settings. And i noticed that if in config i set it on high settings then when in game i get some textures glitched and etc. for example the sky,clouds,the smoke from fires.. But if i put it on very high settings it all plays good. Any advise what this might cause it?
CrazyGreek I'm getting the hang of this
Posts : 14 Join date : 2016-05-12 Age : 34 Location : Greece
Subject: Re: Performance Guide Wed Jun 15, 2016 12:36 am
Never mind.i saw in forum it was vivid weather and fixed it!
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Wed Jun 15, 2016 4:30 am
Disabling Dawn of Skyrim Collection will solve most problems relating to performance in towns. Pack should run buttery smooth in all other areas.
(Make sure to go to a inside cell and not be in a major city when doing this,Breezehome for example is fine) (You will need to redo the ASIS patch, do the other also just to be sure)
Disabling Dawn of Skyrim Collection will solve most problems relating to performance in towns. Pack should run buttery smooth in all other areas.
(Make sure to go to a inside cell and not be in a major city when doing this,Breezehome for example is fine) (You will need to redo the ASIS patch, do the other also just to be sure)
I had planned to disable mods to improve frames but when i saw friend on 780 and get 20-30 higher frames than me in towns, i knew something had to be up lol, so for me personally, hyper threading off fixed issue, even thinking of enabling some of the optional mods now.
And to Crazygeek, that issue u said u were having, i noticed other day the smoke effect from fires had a weird like color effect going on, looked kinda glitched, u said its related to vivid weathers, what did u do to fix, just disable or a tweak u made?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Wed Jun 15, 2016 5:31 am
After you change texture quality in skyrimprefs.ini make sure that iTexMipMapSkip=0 remains to 0
After you change texture quality in skyrimprefs.ini make sure that iTexMipMapSkip=0 remains to 0
Oh ok, ya before i turned off HT i changed graphic settings and was actually crashing non stop, couldnt even load game, had to turn back up before game would load but noticed some weird effects of smoke on fireplace in uh Riverwood, will double check though.
exorc666 I'm getting the hang of this
Posts : 16 Join date : 2016-01-28
Subject: Re: Performance Guide Wed Jun 15, 2016 8:39 pm
After you change texture quality in skyrimprefs.ini make sure that iTexMipMapSkip=0 remains to 0
Oh ok, ya before i turned off HT i changed graphic settings and was actually crashing non stop, couldnt even load game, had to turn back up before game would load but noticed some weird effects of smoke on fireplace in uh Riverwood, will double check though.
You have installed skyrim hd textures DLC?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Wed Jun 15, 2016 9:34 pm
After you change texture quality in skyrimprefs.ini make sure that iTexMipMapSkip=0 remains to 0
Oh ok, ya before i turned off HT i changed graphic settings and was actually crashing non stop, couldnt even load game, had to turn back up before game would load but noticed some weird effects of smoke on fireplace in uh Riverwood, will double check though.
After you change texture quality in skyrimprefs.ini make sure that iTexMipMapSkip=0 remains to 0
Oh ok, ya before i turned off HT i changed graphic settings and was actually crashing non stop, couldnt even load game, had to turn back up before game would load but noticed some weird effects of smoke on fireplace in uh Riverwood, will double check though.
???
Was saying that when i went through graphic settings through the configuratior in MO, i put them on medium when i was getting low frames to see if it helped but game would just instant crash on loading for some reason untill i put the graphics back on very high, saw artifiacts on the fire pit in the riverwood inn is all before.
daimos Rookie poster
Posts : 8 Join date : 2016-06-14
Subject: Re: Performance Guide Fri Jun 17, 2016 8:04 pm
After playing so many hours with version 2.0.6 i have updated to 4.1. I have read all information about the pack, and I'm adding new mods to increase my enjoy in these awesome wolrd. My question is there is a little guide how to order mods without using loot. This is beacause the Rotten order will be modified.
Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
Subject: Re: Performance Guide Thu Jun 23, 2016 12:40 am
Only as of 4.2, changing iTexMipMapSkip to 0 changes the Texture Quality setting back up to Very High, like the settings are more closely tied than before. Editing SkyrimPrefs from within and outside of MO has the same effect. Do you know why this might have changed? I made a bashed patch this time, and had not back before this little problem, other than that the only changes are between 4.1 and 4.2. Fresh install of 4.1 and immediate update to 4.2.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Thu Jun 23, 2016 1:23 am
Only as of 4.2, changing iTexMipMapSkip to 0 changes the Texture Quality setting back up to Very High, like the settings are more closely tied than before. Editing SkyrimPrefs from within and outside of MO has the same effect. Do you know why this might have changed? I made a bashed patch this time, and had not back before this little problem, other than that the only changes are between 4.1 and 4.2. Fresh install of 4.1 and immediate update to 4.2.
So you are saying that you can't change texture quality? I have not modified anything in the profile,only load order.
So you are saying that you can't change texture quality? I have not modified anything in the profile,only load order.
Yes, if I change the texture quality from Very High to High, iTexMipMapSkip changes to 1, which is normal but if I change iTexMipMapSkip back to 0 then Texture Quality in the Skyrim Configurator changes back to Very High, so now I really can't lower the texture quality without particling up the cloud textures. Curious, I also ran FNIS ASIS and Dual Sheath Redux before experiencing this, which I had not done before. I should start over and check if this happens after patchesbut before the update.
Guest Guest
Subject: Re: Performance Guide Fri Jun 24, 2016 11:33 pm
So you are saying that you can't change texture quality? I have not modified anything in the profile,only load order.
Yes, if I change the texture quality from Very High to High, iTexMipMapSkip changes to 1, which is normal but if I change iTexMipMapSkip back to 0 then Texture Quality in the Skyrim Configurator changes back to Very High, so now I really can't lower the texture quality without particling up the cloud textures. Curious, I also ran FNIS ASIS and Dual Sheath Redux before experiencing this, which I had not done before. I should start over and check if this happens after patchesbut before the update.
Nothing wrong with this. The texture quality is bound to the "iTexMipMapSkip" it seems. But changing it back to "0" doesn't mean the other settings bound to the "high" texture quality are changed to "very high" again. I may be wrong here.
Another matter : I had unbearable stuttering and now the game runs like a charm. The trick was using Ordenador (it is already ready to perform in the Skyrim folder, it is just a mystery to me as to why Rotten did not talk about it in this thread) using the "maximum" preset and resizing if >1024. For me the change is just enormous ! It's because I play with a slow HDD and 2gb of VRAM (laptop but I play all modern games without a problem). With this trick I can enable all the optional HD textures without a hitch. I just tried briefly but did not notice any lower quality.
I am finally ready to enjoy this piece of paradise !
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Sat Jun 25, 2016 2:43 pm
Why i haven't talked about it because if you don't do it right it will screw up the textures and it's a little more advanced, but left the program there for a reason, so people will use it if need be as a "last resort" solution.
Why i haven't talked about it because if you don't do it right it will screw up the textures and it's a little more advanced, but left the program there for a reason, so people will use it if need be as a "last resort" solution.
Do it wrong, what do you mean ? I kept a backup so no worries but I would like to know what must be avoided.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Sun Jun 26, 2016 3:02 am
Why i haven't talked about it because if you don't do it right it will screw up the textures and it's a little more advanced, but left the program there for a reason, so people will use it if need be as a "last resort" solution.
Do it wrong, what do you mean ? I kept a backup so no worries but I would like to know what must be avoided.
Textures can get "garbled" or "stretched" sometimes. I don't know exactly what mush be avoided because I'm not familiar with the format and compression method it uses.
Subject: Re: Performance Guide Mon Jun 27, 2016 2:30 pm
I have gtx980m and fps is low in towns or woods due to a dense grass. I changed the grass size to 125, it helped to raise fps but still a bit buggy in towns.
Rotten, what is the highest grass size should be for performance, can I go beyond 125 ?
Guest Guest
Subject: Re: Performance Guide Mon Jul 04, 2016 10:06 am
I am having some issues with the particles with smoke/fog/etc.
At first it looked fine but the game stuttered far too much. I tried to set texture quality down to high and the stuttering mostly goes away, but then smoke/etc goes all glitchy and looks very blocky. If I have iTexMipMapSkip to 0, as recommended in a few places, it forces the texture quality back up to max.
I had already lowered other settings based on the recommendations but the only thing that allows smooth gameplay is setting tetxures to 'high' or lower.
Any recommendations on fixing the smoke/etc without maxing out texture quality?
Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
Subject: Re: Performance Guide Mon Jul 04, 2016 10:36 am
Sanctus Simia wrote:
Any recommendations on fixing the smoke/etc without maxing out texture quality?
No, but tips anyways. I'm pretty sure iTexMipMapSkip has to be 0, and I'm afraid that Texture Quality has to be Very High now. Very High was too high for me too at first, until I changed the sD3DDevice in SkyrimPrefs.ini to what my video card actually is and changed VideoMemorySizeMbto the number this tool gave me, minus 2000. Disabling Dawn of Skyrim and Beautiful Whiterun probably also helped but I think they're both off by default in PM4.2 anyways.
Guest Guest
Subject: Re: Performance Guide Mon Jul 04, 2016 11:25 am
Any recommendations on fixing the smoke/etc without maxing out texture quality?
No, but tips anyways. I'm pretty sure iTexMipMapSkip has to be 0, and I'm afraid that Texture Quality has to be Very High now. Very High was too high for me too at first, until I changed the sD3DDevice in SkyrimPrefs.ini to what my video card actually is and changed VideoMemorySizeMbto the number this tool gave me, minus 2000. Disabling Dawn of Skyrim and Beautiful Whiterun probably also helped but I think they're both off by default in PM4.2 anyways.
Thanks for that, I didn't think changing the videomemorysizemb setting would make such a big difference. I just had it set to 1024 originally. It is definitely playable now, though I went by a slightly different calculation provided elsewhere (value given -170).
I don't think that 'sD3DDevice' matters outside of the launcher though.
Though, still, when it rains/storms the FPS takes a fairly big hit, I might try the texture compressor mentioned elsewhere, ordenador, and see how that goes.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
You can disable Vivid Weathers and see if you get any boost,disabling it you won't have to set iTexMipMapSkip to 0 and you can play with texture quality.OFC you will lose some weather types.
I tried to disable this mod and had ctd during the game launch. Is there a way to detick it?
Run the patchers again.
ScottaBlast I'm getting the hang of this
Posts : 21 Join date : 2016-06-30
Subject: Re: Performance Guide Wed Jul 06, 2016 2:34 am
I Feel like I'm getting worse performance out of the pack than I should, considering my specs are very close to the recommended. With a GTX 970, i5-4670, and 16 Gigabites of RAM, I'm averaging between 26 and 60fps in the wilderness, usually in the 30s and 40s, and 9-30fps in whiterun, usually in the 10s and 20s. I've made sure my drivers are up to date, and are using very performance friendly options in the nvidia control panel. I'm running it on a defragmented HDD, and have everything else the same as a vanilla install. I know this is still kind of vague, and you aren't an expert on benchmarking, but if you have any questions or advice, let me know. I love this pack, and I'd like to be able to play it with steady frames.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
I Feel like I'm getting worse performance out of the pack than I should, considering my specs are very close to the recommended. With a GTX 970, i5-4670, and 16 Gigabites of RAM, I'm averaging between 26 and 60fps in the wilderness, usually in the 30s and 40s, and 9-30fps in whiterun, usually in the 10s and 20s. I've made sure my drivers are up to date, and are using very performance friendly options in the nvidia control panel. I'm running it on a defragmented HDD, and have everything else the same as a vanilla install. I know this is still kind of vague, and you aren't an expert on benchmarking, but if you have any questions or advice, let me know. I love this pack, and I'd like to be able to play it with steady frames.
Disabling dawn of skyrim will solve most of the FPS issues in-towns. I also had the pack on a HDD (7200 RPS) and it was running fine,will depend on your HDD.
So basically after turning my textures to high from very high, I'm getting this weird patchy green/red squares floating around the massive mountain high hrogthgar? And above the furnace, I think the smoke textures died.
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
So basically after turning my textures to high from very high, I'm getting this weird patchy green/red squares floating around the massive mountain high hrogthgar? And above the furnace, I think the smoke textures died.
Quote :
Q: After i change my texture quality some particle and effects seem to be bugged. A: After you change texture quality open skyrimprefs.ini and make sure this is set to 0 iTexMipMapSkip=0
So basically after turning my textures to high from very high, I'm getting this weird patchy green/red squares floating around the massive mountain high hrogthgar? And above the furnace, I think the smoke textures died.
Quote :
Q: After i change my texture quality some particle and effects seem to be bugged. A: After you change texture quality open skyrimprefs.ini and make sure this is set to 0 iTexMipMapSkip=0
I did this and I still have blocky particles, it doesn't work on High no matter what I do but works on Very High.
Guest Guest
Subject: Re: Performance Guide Thu Jul 07, 2016 11:05 am
Setting iTexMipMapSkip to 0 will force the texture quality to very high.
If iTexMipMapSkip is NOT set to 0, smoke/fog/etc will glitch out and will appear blocky and discolored.
The ONLY way around this is to remove the Vivid Weathers mod that makes modifications to smoke, fog, etc.
Guest Guest
Subject: Re: Performance Guide Sat Jul 09, 2016 8:31 pm
Ive just installed this made a character, started in winterhold, went to windhelm and it gotten so stuttery i couldnt make it past the bridge from fear i wouldnt be able to get out xD, however i went then to Whiterun and the outside was stutter free, inside was not many stutters, good fps. It bugs me as i dont really want to start messing around and disable mods, since its all so well made. For now i will avoid windhelm, but if i would want to fix this i would disable the Dawn of Skyrim? But i cant seem to locate it in MO ... Also the sound of wolfs dying was very high for me :S
Thanks for this pack and all the effort/time you put into it. I see myself rather playing this than my own skyrim already.
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ppsgr81 Serious poster
Posts : 51 Join date : 2016-07-24 Age : 22 Location : Great Britain Liverpool
Subject: Re: Performance Guide Wed Aug 31, 2016 1:52 am
Does your modpack have motion blur?And if so how can i disable it?I noticed that i gained about 10-20 fps from disabling depth of field in SHIFT+ENTER ENB menu i didnt liked depth of field anyway and i dont like motion blur too so i wont miss it and it could boost my fps too a bit
EDIT:I also turned down reflection to the lowest in the configurator in Mod manager and the shadows to 2048p i tried putting shadows even to 1028 but it was too ugly for me i cant go below 2048 it would bother me to look at that ugly shadows xD and i noticed that when i wear the armor of boethiah the horns of the helmet arent shadowed any idea whats causing that?Rotten please answer all my questions here and read carefully my english isnt very good sorry for that :D
Last edited by ppsgr81 on Wed Aug 31, 2016 1:59 am; edited 1 time in total (Reason for editing : My reason is my own and nobody shall know it muhahaha :D)
ScottaBlast I'm getting the hang of this
Posts : 21 Join date : 2016-06-30
Subject: Re: Performance Guide Thu Nov 24, 2016 7:05 pm
Both
EnableUnsafeMemoryHacks=false
and VideoMemorySizeMb=
aren't anywhere in my enblocal.ini. Which category would I add them under?
RottenDub Admin
Posts : 1968 Join date : 2015-08-06 Age : 34 Location : Where bad dreams begin
Subject: Re: Performance Guide Thu Nov 24, 2016 7:28 pm
Both EnableUnsafeMemoryHacks=false and VideoMemorySizeMb= aren't anywhere in my enblocal.ini. Which category would I add them under?
That's not possible every enblocal.ini (even if you downloaded another ENB) has to have those lines, are you sure you didn't open enbseries.ini instead of local?