- @forest4s wrote:
- It's awesome that Rottendub got these armors to have HDT physics but the armors themselves are bigger than my character. I was just wondering how I could go about making the armors more slim while keeping the HDT physics if possible. I tried removing the mod at first and installing the standalone mod and the bodyslide conversions. The armors fit me perfectly after that but I wasn't able to figure out how to get the HDT physics. I'm not too familiar with outfit studio/bodyslide mechanics if anyone is willing to teach me. Much thanks!
I've done this a couple of days ago it's quite a complicated process as everything needs to be ran through MO or to keep track of file paths which is a pain.
Managed to get immersive armors / Tera / Bless + weight morphs mods(google it)
They do work from weight 0 to 200 (that's how much weigh morphs support)
As you can imagine a lot of texture clipping followed.
That's why games usually don't have a weigh system as it's a nightmare to get the armors not to clip/distort and fit the body
It would be nice for all the armors in the pack to have bodyslide support but i recon there are hundreds of new armors and re-textured vanilla armors so it's hard to implement or not possible.
But to answer your question.You would have to run bodyslide and
1.Left click the magnifier icon from "group filter" and choose groups
2.Select Tera And Bless
3.Patch build all meshes
*Be sure to check output path.