•Bashed patch :
1.Open MO and run Wyre Bash.
2.Scroll down to bashed patch and click rebuild patch.
3.Only select Tweak Settings >>> A.I : Max Active Actors = 200 >>> Combat : Max Actors = 100 (Depending on your CPU you can lower this value, first one is for max actors that can "act" , second one is the max NPC's that can be active in a fight)*Others values are handled by other mods.
4.On Leveled lists click automatic. (a list should appear)
5.Click Build Patch.
6.Activate and close Wyre Bash.
7.In MO go down to overwrite and right click, check information to make sure "bashed patch,0.esp" is in there
8.Close and right click again >>> create mod
9.Name it "bashed patch" or whatever you want.
Covered that in simple tutorials.
•DSR should work on other npc mods and follower mods without any rebuild only needed when you add new weapons mods
•ASIS and WTF can be both disabled but start a new game
•SUM it's there as a program it does absolutely nothing unless you use from MO, no scripts no usage.
•Enhanced Blood Textures is lightweight IMO and can be configured thorough MCM
•When running FNIS 3 things should be ticked "gender specific animations" "skeleton arm fix" "momo acrobatic jump"
*Run FNIS from MO (shorcut bar up top)
*Right click the override folder (botton down of MO) and click information
*Drag all the files there to FNIS Behavior in MO's left pane
*All done :)
•OBIS, Draugnarok i recommended keeping them on but you can disable if you want.
•Frostfall and survival mods safe to de-tick but detick the patches also.
•Everything is pretty modular this time around
•If any of the skyproc patches will have a missing master and need to be redone MO will tell you with a red exclamation mark.
Consider dropping a review at http://perfectlymodded.forumz.ro/t89-review-a-mod-pack
after you play the pack for a while Twist, no one seems to want to make one lol and i need some new reviews for the website :)